<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-568416200996850535.post1349400342098084391..comments</id><updated>2011-01-29T02:35:48.584-08:00</updated><category term='challenging shot'/><category term='unreleased shots on your reel'/><category term='lighting'/><category term='key poses'/><category term='Studios'/><category term='Kenny Roy'/><category term='Walt Stanchfield'/><category term='Victor Navone'/><category term='aaron hartline'/><category term='demo reel'/><category term='Chris Williams'/><category term='Polishing'/><category term='better animator'/><category term='ILM'/><category term='Animation Career'/><category term='David Breaux'/><category term='Webinars'/><category term='reader&apos;s question'/><category term='Ray Chase'/><category term='Keith Sintay'/><category 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term='Workplace'/><category term='guest blogger'/><category term='Shawn Kelly'/><category term='Pixar'/><category term='time'/><category term='Nick Bruno'/><category term='Director'/><category term='Reel FX'/><category term='Dana Boadway'/><category term='good acting reference'/><category term='Animation School'/><category term='Survey Report'/><category term='Animation Process'/><category term='software'/><category term='reference'/><category term='Learn to Animate'/><category term='key framing'/><category term='movie scenes'/><category term='shots with no dialogue'/><category term='weight'/><category term='Animation Mentor'/><category term='Matthew Russell'/><category term='webinar replay'/><title type='text'>Comments on Animation Tips &amp; Tricks: Important Things When Posing a Character</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.animationtipsandtricks.com/feeds/1349400342098084391/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html'/><author><name>mdauz</name><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>11</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-870376776119125847</id><published>2011-01-29T02:35:48.584-08:00</published><updated>2011-01-29T02:35:48.584-08:00</updated><title type='text'>is it necessary,that to be an animator,  the perso...</title><content type='html'>is it necessary,that to be an animator,  the person should be a actor 1st?</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/870376776119125847'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/870376776119125847'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html?showComment=1296297348584#c870376776119125847' title=''/><author><name>amit</name><uri>http://www.blogger.com/profile/06677493142649592415</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='25' src='http://4.bp.blogspot.com/_1GXCxA2kH_U/SPmWuCLoyGI/AAAAAAAAACQ/CLp5-YTNJn8/S220/Water_Drop_On_Feather.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1349400342098084391' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1349400342098084391' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-428049871'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-268476722965644955</id><published>2009-02-08T01:52:00.000-08:00</published><updated>2009-02-08T01:52:00.000-08:00</updated><title type='text'>Hi shown, &lt;br&gt;Thanks for "Posing" post..&lt;br&gt;It's G...</title><content type='html'>Hi shown, &lt;BR/&gt;Thanks for "Posing" post..&lt;BR/&gt;It's Great n solves my some Problems on Posing...&lt;BR/&gt;&lt;BR/&gt;I am Vinay Gaikwad, animation student, I got one question though,Shown,.. &lt;BR/&gt;How U plan your Animation, when u got a scene to animate, what important things to keep in mind to planning a scene??....&lt;BR/&gt;&lt;BR/&gt;Please answer me....Thanks.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/268476722965644955'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/268476722965644955'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html?showComment=1234086720000#c268476722965644955' title=''/><author><name>VinAnimation</name><uri>http://www.blogger.com/profile/11814015798103108783</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03309513250222097446'/><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1349400342098084391' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1349400342098084391' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-859524894'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-4176614070450938027</id><published>2009-01-22T04:02:00.000-08:00</published><updated>2009-01-22T04:02:00.000-08:00</updated><title type='text'>Yes Chetan, I have a lot of rotation problem too! ...</title><content type='html'>Yes Chetan, I have a lot of rotation problem too! And yeah, I don't plan a lot, using the reason: "don't have time" (yes I know I should do it to actually save time... )  I try to plan poses at least, doing thumbnails, but I don'T plan the timing. (I have to get over this lazyness...)   Maybe it's because I am not sure how to plan timing properly... I remember at school when I was studying 2D, we had exposure sheets, and we planned on that, but at this time, I wasn't aware of the importance to plan timing yet.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/4176614070450938027'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/4176614070450938027'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html?showComment=1232625720000#c4176614070450938027' title=''/><author><name>Grejotte</name><uri>http://www.blogger.com/profile/12118435081893577284</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='13098454870709789216'/><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1349400342098084391' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1349400342098084391' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-818642335'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-3837079237129751246</id><published>2009-01-21T05:19:00.000-08:00</published><updated>2009-01-21T05:19:00.000-08:00</updated><title type='text'>hey Grejotte&lt;br&gt;i know exactly what u mean..&lt;br&gt;i ...</title><content type='html'>hey Grejotte&lt;BR/&gt;i know exactly what u mean..&lt;BR/&gt;i had to redo a few of my animation exercises coz of this.. there were keys everywhere n when i would get some suggestions i wudnt know what to do.&lt;BR/&gt;fortunately, thanx to cool friends and forums and blogs such as this. i learnt that i faced that problem because of lack of plannin which would lead to bad keys and breakdowns. once i started paying attention to them, the no of keys that i had to put reduced considerably. most of the times wen i put a key is for rotation problems that maya gives.&lt;BR/&gt;would love to hear from Shawn on this.&lt;BR/&gt;ciao&lt;BR/&gt;-Chetan</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/3837079237129751246'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/3837079237129751246'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html?showComment=1232543940000#c3837079237129751246' title=''/><author><name>Chetan Trivedi</name><uri>http://www.blogger.com/profile/00384181526353628808</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12327966234553320289'/><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='21' src='http://4.bp.blogspot.com/_qa9-BMuOWzs/STlDjd1faRI/AAAAAAAAAGY/-iEqWFxCB2Y/S220/wise_guy.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1349400342098084391' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1349400342098084391' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-80336691'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-260978902302637354</id><published>2009-01-20T21:38:00.000-08:00</published><updated>2009-01-20T21:38:00.000-08:00</updated><title type='text'>Hi Shawn ,&lt;br&gt;Great Information . .  thanks . . &lt;b...</title><content type='html'>Hi Shawn ,&lt;BR/&gt;Great Information . .  thanks . . &lt;BR/&gt;My name is Mahesh . . I'm Animation Student . .  I'v doubts , will you help me please. . &lt;BR/&gt;&lt;BR/&gt;I dont understand the exact difference between Stereotypical Characters and Archetypical Characters , Negative Stereotypical , . . .i'm confused Please Help . .</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/260978902302637354'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/260978902302637354'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html?showComment=1232516280000#c260978902302637354' title=''/><author><name>Mahesh</name><uri>http://www.blogger.com/profile/05423854872059991686</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1349400342098084391' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1349400342098084391' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-172241428'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-8340858998258106569</id><published>2009-01-20T05:10:00.000-08:00</published><updated>2009-01-20T05:10:00.000-08:00</updated><title type='text'>Nice tip about the inbetween!&lt;br&gt;Does it end on ha...</title><content type='html'>Nice tip about the inbetween!&lt;BR/&gt;Does it end on having key on every frames sometimes? Is it okay to do that? It's like drawing every frame like on 2D animation I guess. Sometimes, the computer doesn'T want to do what I want, so I say: You'll do what I want!! And put key everywhere... but I feel it's too messy after that...</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/8340858998258106569'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/8340858998258106569'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html?showComment=1232457000000#c8340858998258106569' title=''/><author><name>Grejotte</name><uri>http://www.blogger.com/profile/12118435081893577284</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='13098454870709789216'/><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1349400342098084391' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1349400342098084391' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-818642335'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-451907564677668737</id><published>2009-01-18T19:51:00.000-08:00</published><updated>2009-01-18T19:51:00.000-08:00</updated><title type='text'>holy moly!&lt;br&gt;that was super fast.&lt;br&gt;thanx alot.</title><content type='html'>holy moly!&lt;BR/&gt;that was super fast.&lt;BR/&gt;thanx alot.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/451907564677668737'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/451907564677668737'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html?showComment=1232337060000#c451907564677668737' title=''/><author><name>Chetan Trivedi</name><uri>http://www.blogger.com/profile/00384181526353628808</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12327966234553320289'/><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='21' src='http://4.bp.blogspot.com/_qa9-BMuOWzs/STlDjd1faRI/AAAAAAAAAGY/-iEqWFxCB2Y/S220/wise_guy.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1349400342098084391' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1349400342098084391' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-80336691'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-6807133654300675409</id><published>2009-01-18T19:30:00.000-08:00</published><updated>2009-01-18T19:30:00.000-08:00</updated><title type='text'>Hi Chetan!&lt;br&gt;&lt;br&gt;Yup, you definitely have to be c...</title><content type='html'>Hi Chetan!&lt;BR/&gt;&lt;BR/&gt;Yup, you definitely have to be careful with the line of action during the breakdowns and inbetweens, and can't let the computer do too much for you!&lt;BR/&gt;&lt;BR/&gt;Sometimes I'll fix the line of action with a key, and sometimes in the graph editor.  It doesn't matter much which you use - I'd say to use whichever is most comfortable for you -- the important thing is that the motion looks exactly the way you want it to look!  Don't let the terrible computer inbetweening dictate the end-result of your animation! :)&lt;BR/&gt;&lt;BR/&gt;Thanks for stopping by!&lt;BR/&gt;&lt;BR/&gt;shawn :)</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/6807133654300675409'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/6807133654300675409'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html?showComment=1232335800000#c6807133654300675409' title=''/><author><name>shawn</name><uri>http://www.blogger.com/profile/09889114259568055208</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1349400342098084391' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1349400342098084391' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-625013702'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-7207697051494077835</id><published>2009-01-18T18:06:00.000-08:00</published><updated>2009-01-18T18:06:00.000-08:00</updated><title type='text'>Great stuff as always!&lt;br&gt;&lt;br&gt;I got a question tho...</title><content type='html'>Great stuff as always!&lt;BR/&gt;&lt;BR/&gt;I got a question though, Shawn. Say i hav my shot blocked out with breakdowns and the poses have a proper Line of Action. &lt;BR/&gt;Now how much do u worry about the Line of Action for the frames that the computer will inbetween. Do you tweak an inbetween by dropping in a key to get the Line of Action u want? Or do you tweak in the Graph editor?&lt;BR/&gt;I mostly have trouble in this part and cant help but drop in a key. But it always comes back to bite me. Yikes!&lt;BR/&gt;thanx&lt;BR/&gt;Hey Ian, u r just inseperable from posts on Line of Action.. :)&lt;BR/&gt;no offense. keep rockin and posting more stuff on your blog.&lt;BR/&gt;cya&lt;BR/&gt;-Chetan</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/7207697051494077835'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/7207697051494077835'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html?showComment=1232330760000#c7207697051494077835' title=''/><author><name>Chetan Trivedi</name><uri>http://www.blogger.com/profile/00384181526353628808</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12327966234553320289'/><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='21' src='http://4.bp.blogspot.com/_qa9-BMuOWzs/STlDjd1faRI/AAAAAAAAAGY/-iEqWFxCB2Y/S220/wise_guy.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1349400342098084391' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1349400342098084391' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-80336691'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-1729637588289476094</id><published>2009-01-16T16:21:00.000-08:00</published><updated>2009-01-16T16:21:00.000-08:00</updated><title type='text'>Here Here! &lt;br&gt;&lt;br&gt;I toiled away in the industry f...</title><content type='html'>Here Here! &lt;BR/&gt;&lt;BR/&gt;I toiled away in the industry for years as an inbetweener and moving up through the studio was starting to look implausible. Then one lunch break an animator friend of mine dropped by my work station while I was practising some sketches, looked over my shoulder and said, “You know Ian, its all about Line of Action.”&lt;BR/&gt;&lt;BR/&gt;Everything changed, my poses came to life and suddenly I was a contender for promotion. Now years later I still consider line of action in every single pose I make. I also love to consider the journey a characters Line of Action will have within a scene, how it will change from key pose to key pose, it has its own little story almost every time.&lt;BR/&gt;&lt;BR/&gt;YAY for Line of Action!</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/1729637588289476094'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/1729637588289476094'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html?showComment=1232151660000#c1729637588289476094' title=''/><author><name>Ian</name><uri>http://www.blogger.com/profile/00237535505835764126</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://photos1.blogger.com/blogger/5021/3343/320/my%20head%20copy.1.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1349400342098084391' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1349400342098084391' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1189604758'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-7291011618645273333</id><published>2009-01-16T14:25:00.000-08:00</published><updated>2009-01-16T14:25:00.000-08:00</updated><title type='text'>Great info!!</title><content type='html'>Great info!!</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/7291011618645273333'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1349400342098084391/comments/default/7291011618645273333'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html?showComment=1232144700000#c7291011618645273333' title=''/><author><name>Kyle</name><uri>http://www.blogger.com/profile/05670008030303076798</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_lP9y6myFl80/SOZ6pxFDsdI/AAAAAAAAABM/-yaBfCPKEeo/S220/char.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/01/important-things-when-posing-character.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1349400342098084391' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1349400342098084391' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-73708284'/></entry></feed>
