<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-568416200996850535.post1524364480085844058..comments</id><updated>2010-11-12T14:11:28.648-08:00</updated><category term='challenging shot'/><category term='unreleased shots on your reel'/><category term='lighting'/><category term='key poses'/><category term='Studios'/><category term='Kenny Roy'/><category term='Walt Stanchfield'/><category term='Victor Navone'/><category term='aaron hartline'/><category term='demo reel'/><category term='Chris Williams'/><category term='Polishing'/><category term='better animator'/><category term='ILM'/><category term='Animation Career'/><category term='David Breaux'/><category term='Webinars'/><category term='reader&apos;s question'/><category term='Ray Chase'/><category term='Keith Sintay'/><category term='polish shots'/><category term='badges'/><category term='Kevan Shorey'/><category term='raquel rabbit'/><category term='frames'/><category term='Jason Martinsen'/><category term='timing out'/><category term='Animation Principles'/><category term='blocking techniques'/><category term='best shots for a demo reel'/><category term='Planning'/><category term='animation history'/><category term='scene'/><category term='varied styles at Imageworks'/><category term='Siggraph'/><category term='splines'/><category term='Facial Animation'/><category term='Chris Chua'/><category term='timing'/><category term='balance'/><category term='Body Mechanics'/><category term='Dialogue'/><category term='talent'/><category term='eBook'/><category term='Acting'/><category term='Student Showcase'/><category term='rendering'/><category term='Rigging'/><category term='Aaron Gilman'/><category term='Workflow'/><category term='frame rates'/><category term='Blocking'/><category term='contrast'/><category term='Workplace'/><category term='guest blogger'/><category term='Shawn Kelly'/><category term='Pixar'/><category term='time'/><category term='Nick Bruno'/><category term='Director'/><category term='Reel FX'/><category term='Dana Boadway'/><category term='good acting reference'/><category term='Animation School'/><category term='Survey Report'/><category term='Animation Process'/><category term='software'/><category term='reference'/><category term='Learn to Animate'/><category term='key framing'/><category term='movie scenes'/><category term='shots with no dialogue'/><category term='weight'/><category term='Animation Mentor'/><category term='Matthew Russell'/><category term='webinar replay'/><title type='text'>Comments on Animation Tips &amp; Tricks: Do You Have Any Special Techniques Using Inverse K...</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.animationtipsandtricks.com/feeds/1524364480085844058/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1524364480085844058/comments/default'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/04/do-you-have-any-special-techniques.html'/><author><name>mdauz</name><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>8</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-8497040958322435254</id><published>2010-11-12T14:11:28.648-08:00</published><updated>2010-11-12T14:11:28.648-08:00</updated><title type='text'>I translated this article to spanish and put some ...</title><content type='html'>I translated this article to spanish and put some visual examples, you can see it in my blog:&lt;br /&gt;&lt;br /&gt;http://jerzy3d.blogspot.com/2010/09/st1behaviorurlieooui-style-definitions.html&lt;br /&gt;&lt;br /&gt;hope it will be helpful!&lt;br /&gt;cheers,&lt;br /&gt;j.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1524364480085844058/comments/default/8497040958322435254'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1524364480085844058/comments/default/8497040958322435254'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/04/do-you-have-any-special-techniques.html?showComment=1289599888648#c8497040958322435254' title=''/><author><name>Jerzy</name><uri>http://www.blogger.com/profile/03433733313560740082</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_jO4wcU4FC2s/S9dnbPyPCfI/AAAAAAAAAdk/Va4GZuv228o/S220/avatarblog.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/04/do-you-have-any-special-techniques.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1524364480085844058' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1524364480085844058' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1486435277'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-4726980036545075568</id><published>2010-05-17T22:52:35.438-07:00</published><updated>2010-05-17T22:52:35.438-07:00</updated><title type='text'>Yeah, when I was working at Tippett last year I us...</title><content type='html'>Yeah, when I was working at Tippett last year I used this method of switching back and forth between IK and FK several times.  &lt;br /&gt;&lt;br /&gt;I find IK to be especially good when blocking in the arms where the wrists are close to the body (as they are when holing something close to the chest) and  arms are bent.  These poses are really hard to get with FK and you are constantly fighting the FK rig, counter animating rotations to get poses.  With IK one simply moves the wrist and pole vector (or inverse twist) and you&amp;#39;re done.  Sometimes I would block in IK and then switch to FK so that I could make body adjustments and not have to tweak the IK poses.&lt;br /&gt;&lt;br /&gt;At Tippett, the way I would do it was by using the IK/FK switching script we had there.  I would block in IK the main poses, then step pose by pose matching the FK poses with the scrip.  Then I would switch to IK off and presto!  Most times the FK would give me the arcs for free so polish was easier as well.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1524364480085844058/comments/default/4726980036545075568'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1524364480085844058/comments/default/4726980036545075568'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/04/do-you-have-any-special-techniques.html?showComment=1274161955438#c4726980036545075568' title=''/><author><name>Ken Music</name><uri>http://www.blogger.com/profile/17166585574064486454</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_gobd61iNe9I/R3QPH6418vI/AAAAAAAAAAM/haI2Yxfds5A/S220/Thanksgiving+Square.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/04/do-you-have-any-special-techniques.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1524364480085844058' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1524364480085844058' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-121920765'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-2486376087721121607</id><published>2010-05-13T12:07:20.194-07:00</published><updated>2010-05-13T12:07:20.194-07:00</updated><title type='text'>nice article, I always use FK, unless I have to pi...</title><content type='html'>nice article, I always use FK, unless I have to pick something up then I switch, but I`m yet to practice more with Ik and see how it goes. Something comes to mind, how can one achieve overlaping motion using IK arms?  Like when you want to break joints a little?</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1524364480085844058/comments/default/2486376087721121607'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1524364480085844058/comments/default/2486376087721121607'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/04/do-you-have-any-special-techniques.html?showComment=1273777640194#c2486376087721121607' title=''/><author><name>Bruno Andrade</name><uri>http://www.blogger.com/profile/08795178173680625524</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://bp1.blogger.com/_uW57cbL2ab0/SGY8TKexnyI/AAAAAAAAAC0/rOhZyxHMOjM/S220/BrunoAvatar.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/04/do-you-have-any-special-techniques.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1524364480085844058' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1524364480085844058' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1595464188'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-7325808889537692216</id><published>2010-05-02T05:17:29.034-07:00</published><updated>2010-05-02T05:17:29.034-07:00</updated><title type='text'>Good article, thanks!</title><content type='html'>Good article, thanks!</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1524364480085844058/comments/default/7325808889537692216'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1524364480085844058/comments/default/7325808889537692216'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/04/do-you-have-any-special-techniques.html?showComment=1272802649034#c7325808889537692216' title=''/><author><name>Wei Xing</name><uri>http://www.blogger.com/profile/10502447737154461167</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/_2GRMBG_Gf0w/SZSd0ydGyfI/AAAAAAAAAAM/V0zPDTFQtWo/S220/dumbasswp_t.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/04/do-you-have-any-special-techniques.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1524364480085844058' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1524364480085844058' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1829728130'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-5675185783999583630</id><published>2010-04-27T13:20:08.316-07:00</published><updated>2010-04-27T13:20:08.316-07:00</updated><title type='text'>Currently I&amp;#39;m working in MotionBuilder, the IK...</title><content type='html'>Currently I&amp;#39;m working in MotionBuilder, the IK/FK rig in there is nice and easy to use. My workflow like such: I get all my animation to the point where you are more or less happy with it on FK. I&amp;#39;m Motionbuilder, the IK and FK rigs are always following each other. So at this point, wth IK still active, I bake all the animation on the IK rig, which basically transfers the motion from the FK to IK. I can now turn the FK off and IK on and I am left with identical motion. In this way you can flip back and forth between FK and IK, retaining all of your animation. As long as you are comfortable dealing with a lot of keys, I find the method quite useful. Unfortunately I have yet to find a similar rig on Maya.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1524364480085844058/comments/default/5675185783999583630'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1524364480085844058/comments/default/5675185783999583630'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/04/do-you-have-any-special-techniques.html?showComment=1272399608316#c5675185783999583630' title=''/><author><name>John</name><uri>http://www.blogger.com/profile/09054890078249599125</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/04/do-you-have-any-special-techniques.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1524364480085844058' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1524364480085844058' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1342419306'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-4930420390174204460</id><published>2010-04-26T22:15:45.345-07:00</published><updated>2010-04-26T22:15:45.345-07:00</updated><title type='text'>John, how exactly are you fixing odd motions and w...</title><content type='html'>John, how exactly are you fixing odd motions and wobbles with IK if you&amp;#39;ve switched off the FK? This seems like a great way to work, I don&amp;#39;t understand how it&amp;#39;s possible with binary switches...</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1524364480085844058/comments/default/4930420390174204460'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1524364480085844058/comments/default/4930420390174204460'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/04/do-you-have-any-special-techniques.html?showComment=1272345345345#c4930420390174204460' title=''/><author><name>Kenny Roy</name><uri>http://www.blogger.com/profile/05986023944354853771</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_1xEL2gTJyyU/R4qHO06ieZI/AAAAAAAAAAM/Ni8znMr0f0A/S220/Kenny_Photo.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/04/do-you-have-any-special-techniques.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1524364480085844058' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1524364480085844058' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1021580005'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-2387913258537691526</id><published>2010-04-26T22:15:09.693-07:00</published><updated>2010-04-26T22:15:09.693-07:00</updated><title type='text'></title><content type='html'>This comment has been removed by the author.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1524364480085844058/comments/default/2387913258537691526'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1524364480085844058/comments/default/2387913258537691526'/><author><name>Kenny Roy</name><uri>http://www.blogger.com/profile/05986023944354853771</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_1xEL2gTJyyU/R4qHO06ieZI/AAAAAAAAAAM/Ni8znMr0f0A/S220/Kenny_Photo.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/04/do-you-have-any-special-techniques.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1524364480085844058' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1524364480085844058' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.contentRemoved' value='true'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1021580005'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-5441563886335507598</id><published>2010-04-26T20:46:36.339-07:00</published><updated>2010-04-26T20:46:36.339-07:00</updated><title type='text'>I find that using a combination of both can work w...</title><content type='html'>I find that using a combination of both can work well. I like to get as far as I can using FK, then switch to IK to fix up any odd motions or wobbles. Sometimes I&amp;#39;ll end up switching between IK and FK a bunch of times per scene, depending on the complexity of the motion. In the end, I guess it doesn&amp;#39;t really matter which technique you use, as long as you get natural looking results.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1524364480085844058/comments/default/5441563886335507598'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/1524364480085844058/comments/default/5441563886335507598'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/04/do-you-have-any-special-techniques.html?showComment=1272339996339#c5441563886335507598' title=''/><author><name>John</name><uri>http://www.blogger.com/profile/09054890078249599125</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/04/do-you-have-any-special-techniques.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-1524364480085844058' source='http://www.blogger.com/feeds/568416200996850535/posts/default/1524364480085844058' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1342419306'/></entry></feed>
