<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-568416200996850535.post5038934846625507893..comments</id><updated>2009-06-21T04:09:17.168-07:00</updated><category term='challenging shot'/><category term='unreleased shots on your reel'/><category term='lighting'/><category term='key poses'/><category term='Studios'/><category term='Kenny Roy'/><category term='Walt Stanchfield'/><category term='Victor Navone'/><category term='aaron hartline'/><category term='demo reel'/><category term='Chris Williams'/><category term='Polishing'/><category term='better animator'/><category term='ILM'/><category term='Animation Career'/><category term='David Breaux'/><category term='Webinars'/><category term='reader&apos;s question'/><category term='Ray Chase'/><category term='Keith Sintay'/><category term='polish shots'/><category term='badges'/><category term='Kevan Shorey'/><category term='raquel rabbit'/><category term='frames'/><category term='Jason Martinsen'/><category term='timing out'/><category term='Animation Principles'/><category term='blocking techniques'/><category term='best shots for a demo reel'/><category term='Planning'/><category term='animation history'/><category term='scene'/><category term='varied styles at Imageworks'/><category term='Siggraph'/><category term='splines'/><category term='Facial Animation'/><category term='Chris Chua'/><category term='timing'/><category term='balance'/><category term='Body Mechanics'/><category term='Dialogue'/><category term='talent'/><category term='eBook'/><category term='Acting'/><category term='Student Showcase'/><category term='rendering'/><category term='Rigging'/><category term='Aaron Gilman'/><category term='Workflow'/><category term='frame rates'/><category term='Blocking'/><category term='contrast'/><category term='Workplace'/><category term='guest blogger'/><category term='Shawn Kelly'/><category term='Pixar'/><category term='time'/><category term='Nick Bruno'/><category term='Director'/><category term='Reel FX'/><category term='Dana Boadway'/><category term='good acting reference'/><category term='Animation School'/><category term='Survey Report'/><category term='Animation Process'/><category term='software'/><category term='reference'/><category term='Learn to Animate'/><category term='key framing'/><category term='movie scenes'/><category term='shots with no dialogue'/><category term='weight'/><category term='Animation Mentor'/><category term='Matthew Russell'/><category term='webinar replay'/><title type='text'>Comments on Animation Tips &amp; Tricks: What Is IK? How Do I Animate in IK but Avoid "That...</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.animationtipsandtricks.com/feeds/5038934846625507893/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html'/><author><name>mdauz</name><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>11</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-3736273563232940227</id><published>2009-06-21T04:09:17.168-07:00</published><updated>2009-06-21T04:09:17.168-07:00</updated><title type='text'>Another great post and good discussion. Thanks eve...</title><content type='html'>Another great post and good discussion. Thanks everyone. Planning, planning, planning.&lt;br /&gt;&lt;br /&gt;Animation doesn&amp;#39;t happen in the computer.&lt;br /&gt;&lt;br /&gt;Here is something freaky the word verification for this post was &amp;#39;poses&amp;#39;.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/3736273563232940227'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/3736273563232940227'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html?showComment=1245582557168#c3736273563232940227' title=''/><author><name>Frank</name><uri>http://www.blogger.com/profile/16735300076419917663</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='29' src='http://1.bp.blogspot.com/_JIkPSVQ3B1Y/SZF1jRiUqjI/AAAAAAAAAAM/0XEqyaf2iYo/S220/portrait_poster.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5038934846625507893' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5038934846625507893' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-2021759183'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-2610387715834689294</id><published>2009-06-16T20:19:00.983-07:00</published><updated>2009-06-16T20:19:00.983-07:00</updated><title type='text'>I used to have a lot of problems with IK arms look...</title><content type='html'>I used to have a lot of problems with IK arms looking IK until I did:&lt;br /&gt;&lt;br /&gt;1. Pose out the character with many more breakdowns and keys before you get to spline (as per Shawn&amp;#39;s post).&lt;br /&gt;&lt;br /&gt;2. Track the elbow using an arc tracker tool.&lt;br /&gt;&lt;br /&gt;Number 2 was the bit missing - and until I did it I was having the same problem of elbows flipping out and looking crummy.&lt;br /&gt;&lt;br /&gt;It&amp;#39;s also especially important to really work the pole vector of the elbow if you want to get a good &amp;quot;successive breaking of joints&amp;quot; when you&amp;#39;re using IK.&lt;br /&gt;&lt;br /&gt;Get the elbow up to lead the hand up and get the elbow down to lead the hand down.&lt;br /&gt;&lt;br /&gt;If you don&amp;#39;t control the pole vector - it will control you and make your IK hands look IK.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/2610387715834689294'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/2610387715834689294'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html?showComment=1245208740983#c2610387715834689294' title=''/><author><name>Phil Willis</name><uri>http://www.blogger.com/profile/00890957710311465231</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5038934846625507893' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5038934846625507893' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1546593213'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-5131620719006304452</id><published>2009-06-16T06:54:27.022-07:00</published><updated>2009-06-16T06:54:27.022-07:00</updated><title type='text'>IK, FK, Computers doing imnbetweens! Get a pencil ...</title><content type='html'>IK, FK, Computers doing imnbetweens! Get a pencil and some paper, old skool style and all these problems dissapear!</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/5131620719006304452'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/5131620719006304452'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html?showComment=1245160467022#c5131620719006304452' title=''/><author><name>Dale Robinson</name><uri>http://www.blogger.com/profile/03311694433672254481</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='13644997759042716536'/><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='30' src='http://1.bp.blogspot.com/_NDS87_lOLpw/SZK25iVaDkI/AAAAAAAAAAM/RqiYZscnYfM/S220/dale.png'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5038934846625507893' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5038934846625507893' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-189077729'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-1051037730594343015</id><published>2009-06-15T23:11:52.203-07:00</published><updated>2009-06-15T23:11:52.203-07:00</updated><title type='text'>I also hear voices from my &amp;#39;puter! Easy soluti...</title><content type='html'>I also hear voices from my &amp;#39;puter! Easy solution is to turn the speakers off. :D&lt;br /&gt;&lt;br /&gt;I switch between FK/IK for arms and legs as the situation needs it.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/1051037730594343015'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/1051037730594343015'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html?showComment=1245132712203#c1051037730594343015' title=''/><author><name>FMaree</name><uri>http://www.blogger.com/profile/16415536693760566315</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5038934846625507893' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5038934846625507893' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1498076229'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-4749829171859553987</id><published>2009-06-15T20:30:28.689-07:00</published><updated>2009-06-15T20:30:28.689-07:00</updated><title type='text'>i&amp;#39;m just curious, what does &amp;quot;ik look&amp;quot...</title><content type='html'>i&amp;#39;m just curious, what does &amp;quot;ik look&amp;quot; looks like? is there any example so i may know what to avoid?</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/4749829171859553987'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/4749829171859553987'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html?showComment=1245123028689#c4749829171859553987' title=''/><author><name>Jonas</name><uri>http://www.blogger.com/profile/12965071460749021073</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5038934846625507893' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5038934846625507893' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1778739766'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-5701251263284856911</id><published>2009-06-15T20:17:18.133-07:00</published><updated>2009-06-15T20:17:18.133-07:00</updated><title type='text'>Good article, always exist IK and FK trouble, by t...</title><content type='html'>Good article, always exist IK and FK trouble, by the moment I&amp;#39;m IK guy too (I hope always), thanx for share your opinion.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/5701251263284856911'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/5701251263284856911'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html?showComment=1245122238133#c5701251263284856911' title=''/><author><name>Oswaldo G.C.</name><uri>http://www.blogger.com/profile/03309113050311700352</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://www.geocities.com/oswaldo2025/Oswaldo-Illustration.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5038934846625507893' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5038934846625507893' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1420614063'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-6517175332478789670</id><published>2009-06-15T16:12:15.161-07:00</published><updated>2009-06-15T16:12:15.161-07:00</updated><title type='text'>I started out as recommended using FK on the arms....</title><content type='html'>I started out as recommended using FK on the arms. As you know rotations are hard to work with as it is, and having three sets of rotations (depending on how the limb is jointed) times three axis is something I decided I didn&amp;#39;t want to deal with anymore. I would much rather translate something than rotate. I have been using IK now for everything. I so happen to key enough to where it doesn&amp;#39;t effect my animation. I feel comfortable with my work-flow now.&lt;br /&gt;&lt;br /&gt;For elbow flipping issue: On a new key I zero out (set values to zero in the channel editor) on IK wrist rotations and elbow twists, and then make sure I rotate them in the same order as the rotational order (Default for Euler coordinate system - usually x y z). It&amp;#39;s my effort to help avoid flipping and Gimbal Lock.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/6517175332478789670'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/6517175332478789670'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html?showComment=1245107535161#c6517175332478789670' title=''/><author><name>Richard</name><uri>http://www.blogger.com/profile/02882850641472006564</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5038934846625507893' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5038934846625507893' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1773871264'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-5163741160535688512</id><published>2009-06-15T14:48:47.722-07:00</published><updated>2009-06-15T14:48:47.722-07:00</updated><title type='text'>Awesome article Shawn! this topic just came up on ...</title><content type='html'>Awesome article Shawn! this topic just came up on the 11 second club forums.&lt;br /&gt;&lt;br /&gt;Carrie, in one of Shawn&amp;#39;s old posts he says that it can be helpful to constrain an IK hand to the object the character&amp;#39;s holding (rather than having the hand control the object, have the object driving the characters hand)--- the reason being that if a characters holding something like a fishing rod or a sword, etc. you can control the arcs on the prop.&lt;br /&gt;But like this article says, be sure to have all of the necessary poses in the computer to make it look like the hand&amp;#39;s driving it and not the other way around.&lt;br /&gt;If you need a parent script for Maya, I use zvParent or Parenting for Animators-- they both have easy &amp;quot;constraint on/off&amp;quot; buttons.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/5163741160535688512'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/5163741160535688512'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html?showComment=1245102527722#c5163741160535688512' title=''/><author><name>Arnie Mecham</name><uri>http://www.blogger.com/profile/01646986529095521072</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://4.bp.blogspot.com/_OjTP4AhY_74/SbA3CMzVz5I/AAAAAAAAACI/5ML0Uxj-vDg/S220/photo.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5038934846625507893' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5038934846625507893' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1290466045'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-4969305227975688052</id><published>2009-06-15T14:36:19.130-07:00</published><updated>2009-06-15T14:36:19.130-07:00</updated><title type='text'>I often have the same problem as Hon when animatin...</title><content type='html'>I often have the same problem as Hon when animating with IK.  Sometimes the elbow will go haywire and starts jerking in all directions.&lt;br /&gt;Do you have any tips on using parent script to animate? &lt;br /&gt;For example, using IK to animate the hand holding a fishing rod... ?</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/4969305227975688052'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/4969305227975688052'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html?showComment=1245101779130#c4969305227975688052' title=''/><author><name>CarrieChu</name><uri>http://www.blogger.com/profile/08379651304583534569</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5038934846625507893' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5038934846625507893' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1054376744'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-8552648324667259069</id><published>2009-06-15T12:36:12.604-07:00</published><updated>2009-06-15T12:36:12.604-07:00</updated><title type='text'>Do you have any tips regarding the ik elbow? I alw...</title><content type='html'>Do you have any tips regarding the ik elbow? I always have trouble with them. They like to zig zag wee wee waam!</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/8552648324667259069'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/8552648324667259069'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html?showComment=1245094572604#c8552648324667259069' title=''/><author><name>Hon Keat</name><uri>http://www.blogger.com/profile/17256877295634622348</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5038934846625507893' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5038934846625507893' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1419991965'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-652626811273709734</id><published>2009-06-15T11:20:48.993-07:00</published><updated>2009-06-15T11:20:48.993-07:00</updated><title type='text'>While I agree that it is important to set a lot of...</title><content type='html'>While I agree that it is important to set a lot of breakdowns to make your animation convincing,  I still prefer to animate arms in FK because it is a lot easier to see your arcs as you &amp;#39;tween through your poses. It takes a lot of the guess work out of placing the next breakdown pose for an arc movement.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/652626811273709734'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5038934846625507893/comments/default/652626811273709734'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html?showComment=1245090048993#c652626811273709734' title=''/><author><name>parallelogramtastic</name><uri>http://www.blogger.com/profile/12179354706917699827</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='http://www.homestarrunner.com/sberror.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2009/06/what-is-ik-how-do-i-animate-in-ik-but.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5038934846625507893' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5038934846625507893' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-517980847'/></entry></feed>
