<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-568416200996850535.post5932275456114561603..comments</id><updated>2010-08-22T19:38:02.556-07:00</updated><category term='challenging shot'/><category term='unreleased shots on your reel'/><category term='lighting'/><category term='key poses'/><category term='Studios'/><category term='Kenny Roy'/><category term='Walt Stanchfield'/><category term='Victor Navone'/><category term='aaron hartline'/><category term='demo reel'/><category term='Chris Williams'/><category term='Polishing'/><category term='better animator'/><category term='ILM'/><category term='Animation Career'/><category term='David Breaux'/><category term='Webinars'/><category term='reader&apos;s question'/><category term='Ray Chase'/><category term='Keith Sintay'/><category term='polish shots'/><category term='badges'/><category term='Kevan Shorey'/><category term='raquel rabbit'/><category term='frames'/><category term='Jason Martinsen'/><category term='timing out'/><category term='Animation Principles'/><category term='blocking techniques'/><category term='best shots for a demo reel'/><category term='Planning'/><category term='animation history'/><category term='scene'/><category term='varied styles at Imageworks'/><category term='Siggraph'/><category term='splines'/><category term='Facial Animation'/><category term='Chris Chua'/><category term='timing'/><category term='balance'/><category term='Body Mechanics'/><category term='Dialogue'/><category term='talent'/><category term='eBook'/><category term='Acting'/><category term='Student Showcase'/><category term='rendering'/><category term='Rigging'/><category term='Aaron Gilman'/><category term='Workflow'/><category term='frame rates'/><category term='Blocking'/><category term='contrast'/><category term='Workplace'/><category term='guest blogger'/><category term='Shawn Kelly'/><category term='Pixar'/><category term='time'/><category term='Nick Bruno'/><category term='Director'/><category term='Reel FX'/><category term='Dana Boadway'/><category term='good acting reference'/><category term='Animation School'/><category term='Survey Report'/><category term='Animation Process'/><category term='software'/><category term='reference'/><category term='Learn to Animate'/><category term='key framing'/><category term='movie scenes'/><category term='shots with no dialogue'/><category term='weight'/><category term='Animation Mentor'/><category term='Matthew Russell'/><category term='webinar replay'/><title type='text'>Comments on Animation Tips &amp; Tricks: Describe Your Workflow When You Start Animating a ...</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.animationtipsandtricks.com/feeds/5932275456114561603/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html'/><author><name>mdauz</name><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>10</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-6305494541178624371</id><published>2010-08-22T19:38:02.556-07:00</published><updated>2010-08-22T19:38:02.556-07:00</updated><title type='text'>@Nathan:
Hey Nathan, Thanks for the kind words!  I...</title><content type='html'>@Nathan:&lt;br /&gt;Hey Nathan, Thanks for the kind words!  I used to have a hard time pushing my animation enough as well.  There is a fine line to tread when doing realistic animation of having it feel real but also be entertaining.  I think a good way to break out of the mold of being a slave to your video reference is to do a couple pieces that go beyond what you could actually do in the real world.  I did a mime piece back in the day that really helped me get out of my comfort zone.  My first pass on it was extremely faithful to what a real mime pulling a rope would do... and it was boring.  My second version was WAAAYYY over the top.  I had the Mime literally being dragged around by an invisible rope.  The third version that I settled on was somewhere in the middle so that it had enough realism to not be distracting, but also had elements that no real mime would be able to do.&lt;br /&gt;&lt;br /&gt;I would recommend trying to do something of that nature so that you are forced to do something other than the reference.  When you are learning (which all of us are) it is always a good idea to get out of your comfort zone.  Other than that, it just takes time.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/6305494541178624371'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/6305494541178624371'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html?showComment=1282531082556#c6305494541178624371' title=''/><author><name>Travis Tohill</name><uri>http://www.blogger.com/profile/17836273017731256589</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5932275456114561603' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5932275456114561603' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-252938465'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-7180950729295615361</id><published>2010-08-22T12:10:14.623-07:00</published><updated>2010-08-22T12:10:14.623-07:00</updated><title type='text'>Awesome post Travis! Whenever I shoot reference, I...</title><content type='html'>Awesome post Travis! Whenever I shoot reference, I always find it tempting to match up my animation as close as I can to to that, granted it&amp;#39;s a solid performance. I noticed in your post you said you like to stick pretty close to your thumbnails during your first blocking pass, but as you continue to work, your final animation may look completely different than your original reference. I was wondering, how do you know when to deviate your animation away from the original? I know it is something that needs to be done, or else all animations would look like real life and be oober boring! I guess I just have trouble defying realistic movement. :P Any idea how to get past that?</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/7180950729295615361'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/7180950729295615361'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html?showComment=1282504214623#c7180950729295615361' title=''/><author><name>Nathan Ingram</name><uri>http://www.blogger.com/profile/06826179983805576685</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='25' height='32' src='http://1.bp.blogspot.com/_CLkJeWGq3dU/TCMEyaoGHXI/AAAAAAAAABg/yYodIVUYeLo/S220/me.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5932275456114561603' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5932275456114561603' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-682084367'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-5517821084579097274</id><published>2010-08-20T21:43:42.129-07:00</published><updated>2010-08-20T21:43:42.129-07:00</updated><title type='text'>@Bala:
No problem Bala.  I reshoot reference and r...</title><content type='html'>@Bala:&lt;br /&gt;No problem Bala.  I reshoot reference and rethumbnail all the time.  You should do anything you can do that helps you have a clearer idea of how you want to animate, regardless of whether you think other animators are doing it.  Everyone has their own process and if yours includes jumping back into planning (as mine often does) then so be it.&lt;br /&gt;&lt;br /&gt;Best of luck!</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/5517821084579097274'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/5517821084579097274'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html?showComment=1282365822129#c5517821084579097274' title=''/><author><name>Travis Tohill</name><uri>http://www.blogger.com/profile/17836273017731256589</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5932275456114561603' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5932275456114561603' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-252938465'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-2889566557356857160</id><published>2010-08-20T18:26:34.746-07:00</published><updated>2010-08-20T18:26:34.746-07:00</updated><title type='text'>Thanks for that Travis.  I ended up going with Opt...</title><content type='html'>Thanks for that Travis.  I ended up going with Option 2 and shot another reference to complete the shot.  I was under the impression that reference and thumbnails are something you do at the very beginning and dont go back to much after that.  Didn&amp;#39;t realise sometimes I&amp;#39;d have to shoot reference till the very end.  How linear of me!</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/2889566557356857160'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/2889566557356857160'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html?showComment=1282353994746#c2889566557356857160' title=''/><author><name>Bala</name><uri>http://www.blogger.com/profile/08611913723850098395</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5932275456114561603' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5932275456114561603' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1746392099'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-3269597881216720675</id><published>2010-08-20T12:58:09.077-07:00</published><updated>2010-08-20T12:58:09.077-07:00</updated><title type='text'>@Jerry:
I&amp;#39;m glad I could help!  :)</title><content type='html'>@Jerry:&lt;br /&gt;I&amp;#39;m glad I could help!  :)</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/3269597881216720675'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/3269597881216720675'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html?showComment=1282334289077#c3269597881216720675' title=''/><author><name>Travis Tohill</name><uri>http://www.blogger.com/profile/17836273017731256589</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5932275456114561603' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5932275456114561603' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-252938465'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-4063254545687111858</id><published>2010-08-19T19:52:33.179-07:00</published><updated>2010-08-19T19:52:33.179-07:00</updated><title type='text'>Awesome tips!  I never thought of the &amp;quot;Don&amp;#3...</title><content type='html'>Awesome tips!  I never thought of the &amp;quot;Don&amp;#39;t think about the camera there or the poses will be generic&amp;quot;.  That was wayy helpful.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/4063254545687111858'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/4063254545687111858'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html?showComment=1282272753179#c4063254545687111858' title=''/><author><name>Jerry</name><uri>http://www.blogger.com/profile/10992201392677546662</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5932275456114561603' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5932275456114561603' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1614905218'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-6451217458754703161</id><published>2010-08-19T12:13:19.541-07:00</published><updated>2010-08-19T12:13:19.541-07:00</updated><title type='text'>@Sheeky:  
I know some guys at work that like to d...</title><content type='html'>@Sheeky:  &lt;br /&gt;I know some guys at work that like to do that when shooting video reference.  Sometimes it is great to get someone else to give you their take on it.  Also, it is great for someone if they feel like they don&amp;#39;t have the strongest acting abilities.  For me personally though, I like to do it myself.  Mainly it is because coming up with the ideas for a shot is one of the aspects I enjoy the most and I&amp;#39;m selfish :)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;@wattana/dhruv:&lt;br /&gt;Hey there,&lt;br /&gt;How much time I get for a shot at work always varies.  I don&amp;#39;t usually set a specific amount of time for myself when planning, but I make sure that I plan until I know what I&amp;#39;m going to do and have the ideas solidified in my head.  If I have 3 or 4 days to do a shot I may spend the first day planning... maybe a bit more or a bit less.&lt;br /&gt;When a schedule is really tight I actually think it is more important than ever to plan well, because you don&amp;#39;t have the time to just try things.  If you only have 2 days for a shot and it takes a whole day to plan it well, then that&amp;#39;s what you should do.  One day of animating a well though out idea will still be better than 2 days of just winging it. &lt;br /&gt;Thanks for checking out the blog!!&lt;br /&gt;&lt;br /&gt;@Bala:&lt;br /&gt;I come across happy accidents all the time.  Sometimes a shot really benefits from unintentional movements in the animation.  Usually those mistakes need to be cleaned up and refined, but never shy away from using a happy accident if it helps the shot.&lt;br /&gt;If you have gotten stuck feeling like you are too far off of your planning and are kind of lost then I think you have 2 options.  &lt;br /&gt;The first would be to scrap the new idea and stick with the planning that you originally had.  &lt;br /&gt;The second would be to replan that portion of your shot.  Try shooting new reference and/or doing thumbnails with whatever the new idea is.  You can even shoot new reference and edit together the portions of each that you like.  You don&amp;#39;t want to be trying to animate your way out of it without a clear idea.   So definitely get the planning back under your feet again.  &lt;br /&gt;Hope this helps and have fun setting those keys!!</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/6451217458754703161'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/6451217458754703161'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html?showComment=1282245199541#c6451217458754703161' title=''/><author><name>Travis Tohill</name><uri>http://www.blogger.com/profile/17836273017731256589</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5932275456114561603' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5932275456114561603' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-252938465'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-8890796401400133091</id><published>2010-08-19T07:38:35.741-07:00</published><updated>2010-08-19T07:38:35.741-07:00</updated><title type='text'>I&amp;#39;m doing a 200 frame dialogue shot at the mom...</title><content type='html'>I&amp;#39;m doing a 200 frame dialogue shot at the moment for college, and spent nearly 3 out of the 5 weeks I had for it on planning.  This is the first time I&amp;#39;m actually doing such planning and I could already see the benefits.  Throughout the planning stage it was so tempting to just get into maya and posing the characters coz I could already picture it in my head.  So why sit around drawing stick figures?  Boy was I wrong.  One question though.  While animating the shot, do you ever come across happy accidents like slight weight shift or hand gesture that you didn&amp;#39;t shoot reference for but did it while animating and found the pose totally appealing and much better than the reference?  If so, where do you go from there?  Do you shoot another reference this time trying to emulate that pose, or do you just wing it and see where that pose takes you? For my shot, i went along with the new pose and now I&amp;#39;m in no-man&amp;#39;s land trying to find my way back to my reference.  Wondering if others have had this dilemma.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/8890796401400133091'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/8890796401400133091'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html?showComment=1282228715741#c8890796401400133091' title=''/><author><name>Bala</name><uri>http://www.blogger.com/profile/08611913723850098395</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5932275456114561603' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5932275456114561603' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1746392099'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-6335487161863771177</id><published>2010-08-18T23:27:21.113-07:00</published><updated>2010-08-18T23:27:21.113-07:00</updated><title type='text'>Hey there Travis... I am an animator as well but a...</title><content type='html'>Hey there Travis... I am an animator as well but a new comer. I would just like to know that how long do u get or for that matter take for planning ur shots. How much time do u take to plan if ur on a reeelllyyy tight deadline</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/6335487161863771177'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/6335487161863771177'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html?showComment=1282199241113#c6335487161863771177' title=''/><author><name>wattana / dhruv</name><uri>http://www.blogger.com/profile/00539654522020763733</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://1.bp.blogspot.com/_89Gxv7wgw1w/SSuPgMa3NeI/AAAAAAAAAAM/Wd35ricP1Mo/S220/n511036602_527188_2129.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5932275456114561603' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5932275456114561603' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-706292114'/></entry><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-5898842609744229132</id><published>2010-08-18T13:16:23.418-07:00</published><updated>2010-08-18T13:16:23.418-07:00</updated><title type='text'>With video references - something I heard a few da...</title><content type='html'>With video references - something I heard a few days ago that at least one studio does is to have reference buddies. You get someone else to act out the video reference. That way they aren&amp;#39;t acting out the pre-conceived idea of motion that you have going into the shot, giving a fresh perspective.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/5898842609744229132'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/5932275456114561603/comments/default/5898842609744229132'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html?showComment=1282162583418#c5898842609744229132' title=''/><author><name>Sheeky</name><uri>http://www.blogger.com/profile/10415446678810326843</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/08/describe-your-workflow-when-you-start.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-5932275456114561603' source='http://www.blogger.com/feeds/568416200996850535/posts/default/5932275456114561603' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1462330607'/></entry></feed>
