<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-568416200996850535.post8231421734858829242..comments</id><updated>2010-01-06T19:38:06.046-08:00</updated><category term='challenging shot'/><category term='unreleased shots on your reel'/><category term='lighting'/><category term='key poses'/><category term='Studios'/><category term='Kenny Roy'/><category term='Walt Stanchfield'/><category term='Victor Navone'/><category term='aaron hartline'/><category term='demo reel'/><category term='Chris Williams'/><category term='Polishing'/><category term='better animator'/><category term='ILM'/><category term='Animation Career'/><category term='David Breaux'/><category term='Webinars'/><category term='reader&apos;s question'/><category term='Ray Chase'/><category term='Keith Sintay'/><category term='polish shots'/><category term='badges'/><category term='Kevan Shorey'/><category term='raquel rabbit'/><category term='frames'/><category term='Jason Martinsen'/><category term='timing out'/><category term='Animation Principles'/><category term='blocking techniques'/><category term='best shots for a demo reel'/><category term='Planning'/><category term='animation history'/><category term='scene'/><category term='varied styles at Imageworks'/><category term='Siggraph'/><category term='splines'/><category term='Facial Animation'/><category term='Chris Chua'/><category term='timing'/><category term='balance'/><category term='Body Mechanics'/><category term='Dialogue'/><category term='talent'/><category term='eBook'/><category term='Acting'/><category term='Student Showcase'/><category term='rendering'/><category term='Rigging'/><category term='Aaron Gilman'/><category term='Workflow'/><category term='frame rates'/><category term='Blocking'/><category term='contrast'/><category term='Workplace'/><category term='guest blogger'/><category term='Shawn Kelly'/><category term='Pixar'/><category term='time'/><category term='Nick Bruno'/><category term='Director'/><category term='Reel FX'/><category term='Dana Boadway'/><category term='good acting reference'/><category term='Animation School'/><category term='Survey Report'/><category term='Animation Process'/><category term='software'/><category term='reference'/><category term='Learn to Animate'/><category term='key framing'/><category term='movie scenes'/><category term='shots with no dialogue'/><category term='weight'/><category term='Animation Mentor'/><category term='Matthew Russell'/><category term='webinar replay'/><title type='text'>Comments on Animation Tips &amp; Tricks: Do You Use the Same Workflow for Scenes that Are m...</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.animationtipsandtricks.com/feeds/8231421734858829242/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/8231421734858829242/comments/default'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/01/do-you-use-same-workflow-for-scenes.html'/><author><name>mdauz</name><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>1</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-568416200996850535.post-5643033608720085607</id><published>2010-01-06T19:38:06.046-08:00</published><updated>2010-01-06T19:38:06.046-08:00</updated><title type='text'>I think my workflow is basically the same. Blockin...</title><content type='html'>I think my workflow is basically the same. Blocking, refining etc. But the way I approach a dialogue shot vs. an action shot is quite different.&lt;br /&gt;&lt;br /&gt;With the voice shots it&amp;#39;s kind of a trade-off in difficulty. You&amp;#39;ve (sort of) got your beats worked out for you with the dialogue but there tends to be a much more complex bunch of things going on with the hands and face.&lt;br /&gt;&lt;br /&gt;With action and more broad style animation I look at reference from the internet more than my own. I tend to get up out of my chair a lot and do things in front of a mirror rather than record.&lt;br /&gt;&lt;br /&gt;I would say thumbnailing is very valuable in either case.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/8231421734858829242/comments/default/5643033608720085607'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/568416200996850535/8231421734858829242/comments/default/5643033608720085607'/><link rel='alternate' type='text/html' href='http://www.animationtipsandtricks.com/2010/01/do-you-use-same-workflow-for-scenes.html?showComment=1262835486046#c5643033608720085607' title=''/><author><name>Nico</name><uri>http://www.blogger.com/profile/12777762605617381561</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.animationtipsandtricks.com/2010/01/do-you-use-same-workflow-for-scenes.html' ref='tag:blogger.com,1999:blog-568416200996850535.post-8231421734858829242' source='http://www.blogger.com/feeds/568416200996850535/posts/default/8231421734858829242' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1608941639'/></entry></feed>
