Another example: When it comes time to animate a dialogue shot, most new animators try to choose a piece of dialogue that is rife with emotion and subtlety. This is commendable, but what invariably happens is that student falls into the trap of putting the character in a chair, behind a table or desk, or in some other low-energy situation. This is a huge mistake. It takes much more time to animate a character on his feet, I know, so shorten the clip to make it doable in the time you have. But stand them up, and animate the full body performance of that dialogue. Why? Dialogue is not just a pantomime shot with added lip sync. It’s so much more. A person’s idiosyncrasies come out to such a great extent when they are balancing control of their gestures, and forming complete sentences at the same time. If you do not practice animating the subtle ways a character moves their body to reinforce, combat, play off of, or betray their words, you are only getting half the practice. What I see frequently is a 500 frame dialogue shot with a person speaking a mile a minute in a diner booth. What I should see is five 100 frame dialogue shots of different characters, head to toe, performing with their whole person. Work smarter, not harder.
One last example: When it comes time to create a short film, reach out to friends and colleagues who can help you with the effort. Modeling, rigging, texturing, lighting, rendering, compositing, and many more processes go into the best short films ever created. There is no need for your film to be a single stock character performing against a white wall, but the planning stage of a compelling story is no time to also be learning about the paramaterization of NURBS curves. Accept all the help you can, and seek out the talented artists who can help you create your vision.
Guest Blogger Kenny Roy











11 comments:
Kenny, that is some dynamite advice.
i second that
Wonderful advice. Thanks so much!
great advice..
i wonder much time it take for other students to create a 100 frame dialogue shot.
great advice..
i wonder how much time it take for other students to create a 100 frame dialogue shot.
Great advice. I have to beg to differ about the short film, though. I've found that the smaller, boutique studios want generalists who are at least somewhat familiar with modeling, rigging, etc. You don't need to go overboard, but I think it's super important to at least get familiar with those other things (of course, if time permits)
Kenny. What a fantastic post. Particularly getting up out of the chair. I reckon that goes for we students as well as our characters. It's no wonder we animate characters sitting at desks because that's where we are pretty much all of the time (like even now!).
Our life drawing teacher insists we stand and draw at the easel and use our whole body to make the marks.
Our character animation mentor insists we get up and act things out.
I think that part about getting the character up and moving around, working the poses and gestures is animation gold.
Thanks :)
Great stuff! I am currently finding all of this advice to be very true.
Thanks a ton, I look forward to my future 100 frame shots; can try and capture many different "moments" that way
Kenny; you're still as motivating as ever.
ROCK ON!
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